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Part 3: Moving from Here to There, Again and Again - CEdge Learn
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Computers
Programming
Part 3: Moving from Here to There, Again and Again
Part 3: Moving from Here to There, Again and Again
Curriculum
2 Sections
41 Lessons
10 Weeks
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CHAPTER 8: Emoji Explosion
18
78.79
Brainstorm
78.80
Start a New Project
78.81
Add a Backdrop
78.82
Add an Emoji Sprite
78.83
Code the Stage to Play a Sound
78.84
Code the Green Flag for the Emoji Sprite
78.85
Sidebar: Cloning and Inheritance
78.86
Code the makeEmojis Block
78.87
Code when I start as a clone for the Emoji Sprite
78.88
Code the explode Block for the Emoji Clones
78.89
Save, Test, and Debug Your Program
78.90
Share Your Program with the World
78.91
Enhance Your Animated Scene
78.92
Sidebar: Setting Position
78.93
Sidebar: Setting Direction
78.94
Sidebar: Moving
78.95
Sidebar: Simple Repeat Loops
78.96
Sidebar: New Blocks (aka Functions)
CHAPTER 9: Smelephant
23
97.98
Brainstorm
97.99
Start a New Project
97.100
Add a Backdrop
97.101
Add a Smelephant Sprite
97.102
Sidebar: Rotation Style in Scratch
97.103
Code the Green Flag Code of the Smelephant
97.104
Code the Smelephant’s Up Arrow Key Control
97.105
Sidebar: Animating Shapes
97.106
Code Arrow Keys for Moving the Smelephant Down, Left, and Right
97.107
Add a Flower Sprite
97.108
Code the Green Flag for the Flower Sprite
97.109
Code the makeFlowers Block
97.110
Code when I start as a clone for the Flower Sprite
97.111
Code the getSmelled Block for the Flower Clones
97.112
Add a Monkey Sprite
97.113
Code the Green Flag for the Monkey
97.114
Code the chase Block
97.115
Save, Test, and Debug Your Program
97.116
Share Your Program with the World
97.117
Enhance Your Animated Scene
97.118
Sidebar: Key Control
97.119
Sidebar: Collisions
97.120
Sidebar: Show and Hide
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